What is in a name?
That is the question Mike Rose, founder of publisher No Longer Robots, needed the game creators of Twitter. “How can you name your game?” he asked. “Was it hard to decide, or did it just come to you?”
Game devs: How did you name your own game? Was it hard to decide, or did it just come to you? I’d like to listen to game viewing stories
— Mike Rose (@RaveofRavendale) October 4, 2017
The Monday morning tweet prompted dozens of responses, offering insight into a key piece of the development procedure for games big and small. Unsurprisingly, the truth of how games get their titles varies tremendously.
It may be accidental or purposeful. Messy or neat. Inspired or resigned. And, actually, everything in between. There’s a story behind each game, along with the naming procedure is part of the story — although not always a key part. Keep this in mind while you read through the responses to Rose’s tweet.
One half of the Big 2 opponents when rhythm games were still a major thing from the late Aughts. The very first one to deliver a simulated complete band experience.
Rock Band was a placeholder name that stuck.
— Rob Kay (@robkaySF) October 4, 2017
This was among several Guitar Hero spin-offs to surface as publishers — in this scenario, Activision — looked for fresh and exciting methods to convince rhythm game fans to invest in new games instead of building out their song libraries from older ones.
ATVI marketings idea was Guitar Hero 80’s Metal featuring Metallica. The group had final say – Guitar Hero Metallica it was.
— Alan Flores (@AlanGamebot) October 5, 2017
A combined cooking mystery game famous for its magical presentation, wacky situations, and satisfying gameplay.
Working title was “Too Many Cooks” but adult swim kind of torpedoed that you 🙂
— Overcooked 🍽 (@Overcookedgame) October 4, 2017
Among the very first, true mobile game hits and possibly the most memorable and successful early case of the “endless runner” genre.
It was so amusing and adam was designing this thing in his mind at the exact same time- it was composed, phonetic and it stuck.
— Happy Bexidays (@BexSaltsman) October 4, 2017
A gorgeously lo-fi “Metroidvania” adventure that rewards exploration and skillful play with an assortment of weapons, tools, and power-ups.
Random name generator fed with words I like, chose my favorite outcomes.
— Tom Happ (@AxiomVerge) October 5, 2017
Together with Myst, among the original CD-ROM games. A horror-themed puzzle/adventure game comprising live-action performances along with also an engrossing (if absurd) story.
7th Guest was initially “Guest”. Justin Heber proposed 7th Guest and it took some time for me to like it.
— Graeme Devine (@zaphodgjd) October 4, 2017
An excellent, mold-breaking adventure game based on Jules Verne’s classic book, Round the World in Eighty Days.
80 Days was instant and maintained on giving – it was that the reference point, the target, the score, the extent, and sits up top in alphanumeric lists
— inkle (@inkleStudios) October 4, 2017
A zombie survival game that began life as a mod for a different game, ArmA 3. DayZ stands out from the pack for depositing players right into a gigantic, shared open world area that’s full of both undead and IRL individual dangers.
DayZ : was short enough to be an easy mod folder name
— Dean Hall (@rocket2guns) October 4, 2017
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